CODE
Develop a FiveM script
Start with the goal and framework. For existing scripts, upload the relevant files. Use Agent Mode when several files and interfaces need coordinated changes. Review the code and NUI before testing on your server.
See the workflow Develop a FiveM script ↗ASSETS
Design models and textures
Start with a template, compatible import or prompt. Use Texture Workbench for color, lettering and artwork. Check the geometry, UV template and the result on the model before exporting.
See the workflow Design models and textures ↗CONTROL
Test a resource in game
Save your project and prepare its export in the editor. Choose a connected test server in VelonLabs Control and transfer the supported export. Check the result in game before using it publicly.
See the workflow Test a resource in game ↗BRANDING
Logo and banners for your server
Enter your server name and style and pick a template. Adjust material, lighting and animation in the Logo & Image Tool. Export the formats for Discord, the FiveM server list and your loading screen and check them where they appear.
See the workflow Logo and banners for your server ↗